| Institution |
Expertise/role |
UIUC (Graduate School of Library & Information Science, and UI Library) – Lead institution
http://www.lis.uiuc.edu/
http://www.library.uiuc.edu/ http://www.lis.uiuc.edu/
Leads
|
- digital preservation theory and research
- repository development and management
- XML schema development, metadata schema and standards development
- metadata and repository workflow implementation
- project management
|
University of Maryland (Maryland Institute for Technology in the Humanities (MITH))
http://www.mith2.umd.edu
Leads
|
- textual scholarship
- notation systems
- schema development and format-testing
- electronic literature and Second Life subject expertise
|
Stanford University (Stanford Humanities Laboratory)
http://www-sul.stanford.edu/depts/hasrg/histsci/
Leads
|
- computer game subject expertise, including history of digital games
- game technology
- software archives
- Second Life development and subject expertise
|
Rochester Institute of Technology (Game Design & Development)
http://games.rit.edu
Lead
|
- computer game subject expertise
- technical expertise, including understanding game engines and emulation
|
Linden Lab (Second Life)
http://lindenlab.com/ |
- subject expertise
- consultant
- Participating Second Life projects include:
- Life to the Second Power (the Stanford and Lynn Hershman project)
- Democracy Island (New York Law School’s Democracy Design Project, Beth Noveck)
- The International Spaceflight Museum (Spaceflight Museum Planning Group)
|